Membrane: A Simple UI Library That Runs Anywhere
Membrane is a versatile UI library that provides developers with all the necessary tools to build user interfaces. What sets Membrane apart is its ability to work on multiple platforms, making it an ideal choice for developers looking to create cross-platform applications.
The library offers three main components: a UI framework, a graphics model, and a graphics backend. These components can be used together or independently, giving developers the flexibility to mix and match with other implementations. For instance, one could combine their favorite UI framework with Membrane's graphics model to target a different platform. Alternatively, developers can provide their own ncurses graphics backend and leverage Membrane's UI framework.
Unlike existing UI toolkits that are based on an object-oriented model, Membrane embraces a functional programming approach. Views are treated as values, and components and event handlers are pure functions. This design choice allows developers to take advantage of the functional features found in libraries targeting the browser, such as React, Reagent, Re-frame, and Fulcro.
Membrane currently supports various platforms, including desktop, web, and experimental platforms. The library also offers experimental UI framework integrations, expanding its compatibility with different frameworks.
For more information on Membrane's design and implementation, developers can refer to the provided tutorials, documentation, and examples. Additionally, they can connect with the Membrane community on Clojurians Slack or engage in discussions on Twitter.
Overall, Membrane presents an exciting option for developers seeking a simple yet powerful UI library that can run anywhere. Its flexibility, functional approach, and cross-platform capabilities make it a valuable tool in the ever-evolving landscape of programming languages and frameworks.